The Crystal and the Flame: Sifters 1

Status: 2nd Draft

The Crystal and the Flame: Sifters 1

Status: 2nd Draft

The Crystal and the Flame: Sifters 1

Book by: graymartin

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Genre: Young Adult

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Content Summary


BORN A COMMON SETTLER, Wil shouldn’t be able to sift, but he can. He sees emotions in bursts of color and hears thoughts as if they were whispered into his ear. This gift has transformed his life,
lifting him from the squalor of a Settler’s camp to the Guardian Academy – an elite school where young Sifters train to use their power. But Wil soon learns he will never be accepted by his High
Founder classmates. No matter what his accomplishments, they’ll always see him as an outsider. A ‘Camp Rat’ with inferior blood, not worthy of the Guardian name.



UNLESS HE CAN PROVE THEM WRONG. Now sixteen and on the verge of graduation, Wil finally has that chance. Somewhere in the frozen Settlement of York, a dangerous mind is on the run. If he can track
them down before his classmates do, he’ll win more than bragging rights. He might finally earn some respect, maybe even a grudging nod from Astrid Blake – the beautiful but frosty daughter of the
most powerful man in Neoden.



THE FOX HUNT IS ON. As Wil chases his quarry through the ruins of York, he still believes what he’s been taught: that a Guardian’s sacred duty is to keep the citizens of Neoden free from evil
thoughts. But when he and his classmates are targeted in a deadly terrorist attack, those beliefs start to crumble. Why would the Settlers he's been sent to protect try to kill him? When a voice
from the past reaches out to him with an answer, he's forced to face a terrifying possibility: maybe powerful evil still exists in the world. And maybe he's been training to serve it.

Content Summary


BORN A COMMON SETTLER, Wil shouldn’t be able to sift, but he can. He sees emotions in bursts of color and hears thoughts as if they were whispered into his ear. This gift has transformed his life,
lifting him from the squalor of a Settler’s camp to the Guardian Academy – an elite school where young Sifters train to use their power. But Wil soon learns he will never be accepted by his High
Founder classmates. No matter what his accomplishments, they’ll always see him as an outsider. A ‘Camp Rat’ with inferior blood, not worthy of the Guardian name.



UNLESS HE CAN PROVE THEM WRONG. Now sixteen and on the verge of graduation, Wil finally has that chance. Somewhere in the frozen Settlement of York, a dangerous mind is on the run. If he can track
them down before his classmates do, he’ll win more than bragging rights. He might finally earn some respect, maybe even a grudging nod from Astrid Blake – the beautiful but frosty daughter of the
most powerful man in Neoden.



THE FOX HUNT IS ON. As Wil chases his quarry through the ruins of York, he still believes what he’s been taught: that a Guardian’s sacred duty is to keep the citizens of Neoden free from evil
thoughts. But when he and his classmates are targeted in a deadly terrorist attack, those beliefs start to crumble. Why would the Settlers he's been sent to protect try to kill him? When a voice
from the past reaches out to him with an answer, he's forced to face a terrifying possibility: maybe powerful evil still exists in the world. And maybe he's been training to serve it.

Author Chapter Note


Moves the action to Washton Port. Wil and Vin scan the crowd of Settlers, searching for the target of the Fox Hunt -- a gamma deviant. Instead, Wil connects with a voice from his past, setting
drastic changes in motion.

Chapter Content - ver.2

Submitted: January 25, 2013

Comments: 24

In-Line Reviews: 7

A A A | A A A

Chapter Content - ver.2

Submitted: January 25, 2013

Comments: 24

In-Line Reviews: 7

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4.

 

Fox Hunt

 

I scan the crowded rail-trans for Vin, finding him next to one of the far doors. He’s hard to pick out in his bulky black Settlers’ cloak. So far, we’ve managed to blend in perfectly.

Not that the natives of Washton look like they’d notice much. The pale-skinned men and women packed in around us all wear the same lifeless expressions, as dull as the sack-like clothing on their backs. You get the feeling some of them wouldn’t react if you walked over and slapped them right in the face.

And the thoughts!  What’s really scary is how the minds around me seem equally blank. With most crowds, I can’t help but pick up at least some juicy fragments. But here, in this cramped rail-trans, streaking through a tunnel of darkness, I get nothing. No lust or passion. No envy. No scheming. No anger. Just a dull yellow aura that’s too washed out to call fear. It’s the kind of mindless anxiety you’d expect from a bunch of caged mice. Mice living next to a snake.

What in flames is wrong with this place?

It’s a disturbing question I push aside as soon as my ear bud beeps. A finger tap retrieves the expected message: all Guardians have now entered the target zone.

The Fox Hunt is on.

We pull up to the station platform. Vin’s out first and I follow him closely, weaving through the crowd of disembarking passengers. The smell hits me right away – a mix of human sweat, burnt diesel and Sani-Chem. I press on through the stink, trying not to breathe through my nose. Up ahead, the path splits into two concrete ramps, one sloping upward and the other descending into darkness. Vin makes quick eye contact and rolls his eyes to the right in a question: the up ramp?

Beats going down. I don’t even want to know what’s beneath this crypt-like level.

Five ramps later, we step out into watery daylight. The air smells fresher outside, but not by much. What was light rain when we landed has frozen into wind-driven pellets of ice. I’m wearing four layers, but the cold still knifes through me.

“Sleet in the summer.” Vin pulls the hood over his head. “Excellent.”

Settlers stream from the station, like bees swarming out of a concrete hive. We move with the crowd, crossing the street into a jumble of tents and concrete shacks. The makeshift settlement sprawls out in all directions for as far as the eye can see, crisscrossed by a maze of slush-covered footpaths. Most of the shelters piled up around us have corrugated tin roofs, but some are just covered with plywood or tarps. Wisps of blue smoke rise from hundreds of improvised chimneys, adding to a blanket of refinery smog.

“Good thing the ground’s frozen.” Vin sidesteps a pile of garbage. “’Cause I’m pretty sure we’re walking on raw sewage. Did you know there were places like this?”

I shake my head. Even the Camps seem luxurious by comparison. As we pass through the settlement, the sound of sleet rattling off metal fills the air, fraying my nerves. Vin leans in to ask which direction we should try first.

“There’s something happening down there.” I point to the crowd gathered a few blocks ahead of us. When I squint into the wind, I can just make out the wooden frames of stalls, some dotted with color. “Looks like a market. May as well start there.”

As we approach the first row of stalls, I scan the items for sale. Potatoes and a few moldy-looking heads of cabbage. Hanging racks of small game, some animals skinned but most still in their fur. Poultry. Pungent mounds of fish. Bread. Meager pickings, but the narrow footpaths of the market are crowded with shoppers. Even in this icy wasteland, people need to eat.

With any luck, one of those people will be our Gamma.

The port, with its massive refineries and tangle of pipelines, looms just beyond the market district. That will be our extraction point. Which means we’re standing in the middle of the hunting zone. The target must be nearby. I close my eyes and filter out the background noise, trying to focus on the most powerful thoughts around me.

“Team Astrid,” Vin interrupts, pulling me back. “Twelve o’clock.”

He’s right. Even though they’re camouflaged almost perfectly in their Settler’s robes, I catch a stray lock of Brenne’s hair flaming out from her hood. From what I’ve seen, the hair around here only comes in two colors: white and gray.

“Good call, Vin. Not many redheads in the Northern Territory.”

“Should we go the other way?”

“No. Let’s see where they’re headed.”

Vin eyes me with alarm. “Think they’re tracking?”

I consider the possibility. “Doubt it. I’m picking up nothing. How about you?”

“Just static, man. This place is brain dead.”

I’m about to agree when a chill runs through me. The wind’s driving hard now, but that can’t explain this tingling sensation. It’s as if every nerve in my body just fired simultaneously.

“Nothing here,” Vin says. “Let’s try the station again. At least we –”

“Ssssh!” I raise a hand to cut him off.

“What? Got something?”

“Not sure yet.”

He gives me a couple of minutes of silence before losing his patience. “What is it?”

“She’s close,” I whisper. “Really close.”

“She?” He gives me a puzzled look. “You mean Astrid? Yeah, I know. She just turned the corner up ahead.”

“No. It’s the Gamma. She’s here.”

“You’re listening in?”

“Not yet. Not close enough for that.”

“Then how do you know it’s a she?”

“Because she’s flaring, big time.”

Flares, or hot auras, are intense emotions such as lust, terror, rage. Unlike thoughts, they’re easier to pick up at a distance – bright colors for me and strong, overpowering odors for Vin – but almost impossible to pinpoint, because they permeate their surroundings. And right now, the flare I’m sensing is a complicated one with shifting shades. Definitely feminine.

I close my eyes, trying to put the swirling hues of blue and red into words. Tension. Defiance. But not panic. No, this emotional state is the opposite of panic. The word that pops to mind is purpose.

“She knows we’re here,” I whisper.

Go straight, past the market.

At first, I think the order is coming from my ear bud, but this voice is different – a woman’s voice, high-pitched and muffled as if passing through water. Familiar even though I’ve never heard it before.

Where is she? I spin in a slow circle to scan the crowd. Nothing. Just an endless sea of Settlers, most faces concealed by hoods.

Don’t stop. Keep moving.

The words push me forward, forcing my legs into a jog. Vin’s right at my heels as we weave through the crowd, cloaked bodies pressing against us, a mob of brown and black walling us in from all sides.

That’s when the voices flood in. Way too many voices, so many it’s impossible to tell the spoken ones from the thoughts. I try in vain to filter out the background conversations. Merchants haggling over prices. Two Settlers arguing over a loaf of bread. Anger that there’s no milk left. Somewhere behind me, a child wails out in hunger. The shrill cry rips through my brain.

Gain control. Filter!

But I can’t. For every voice I manage to block, three louder ones rush in to take its place, and I can’t stop the flood. Can’t even slow it down.

Vin asks what’s going on, but it’s impossible to explain. Covering my ears does nothing to block out the noise. It’s the sound of a thousand screaming souls, funneled right into my mind.

I don’t need to ask Vin for help. He’s already dragging me through the crowd, telling me to hold on. Luckily, he seems to be unaffected by whatever’s incapacitating me. When I stumble, he hauls me up over his shoulder in one fluid motion.

“Frag the drill!” He pivots to find an escape route. “We’re out of here!”

The nearest Settlers clear a path, eyeing us warily as we pass. Their thoughts assault me, clawing at my mind. Alarm. Fear. Paranoia. Revulsion.

But then, suddenly, they all stop. Abruptly. Like someone pulled a plug.

“Vin!” I grab his hand. “I’m okay. You can put me down now.”

“You sure?”

“Yeah.” I roll off his shoulder, landing cleanly on my feet. “It’s over now.”

What’s over? What in flames just happened to you back there?”

“No idea.” I massage my throbbing temples. “One second, I was listening in, and the next, I couldn’t stop the voices. They just kept coming.”

“Weird. What about the Gamma? Still tracking her?”

“No.” I close my eyes and do a quick scan just to make sure. “She’s gone.”

As the word ‘gone’ leaves my lips, my ear bud beeps, twice this time. From Vin’s deflated expression, I know he’s getting the signal too.

We tap our ears to confirm the mission is over. We’re being recalled to the extraction site, immediately. Another team just tagged the Gamma.

We’ve failed.

“Damn.” Vin kicks at the frozen dirt. “Who do you think got her?”

I roll my eyes in disgust.

“Team Astrid?”

“Who else?”

“But we were right on their tail!”

I shrug. “Yeah. Too bad there’s no prize for second place.”

We’ve cleared the market crowd and are standing next to the concrete shell of an ancient-looking building. No way of knowing how far back the structure goes, but some of the bricks, marble blocks and columns look like they’ve been scavenged from the ruins. I lean against a partially collapsed wall, catching my breath even though there’s no reason to be winded.

What just happened still has me shaken. I can’t escape the feeling that the voices could flood in again, at any moment. Then there’s the fact we came so close, only to lose in the last moments of the chase. We were seconds away from cornering our target, but that wasn’t enough.

“Wil,” Vin says. “You ready? Better get going. Time for the walk of shame.”

I’m about to agree when I feel the sudden urge to turn.

That’s when I see her, standing at the other side of the market. Less than thirty paces away.

The girl I’ve been tracking.

I check the crowd for Enforcers, but she’s unguarded. She’s not the one they just caught. Could she be a second Gamma? Is it possible?

Calmly, she reaches up to remove her hood and just like that, I’m staring into the eyes of a ghost.

Deep green eyes, the color of emeralds.

Liv.

She’s a teenager now, tall and lanky, with darker, wilder hair than I remember. Pale skin and a lean, angular face. Delicate nose. Thin lips. None of these features, not even in combination, would identify her as the girl in my dreams.

But those eyes.

For a split second, they urge me to trust her and then she’s gone – vanished into the crowd. This time, I know it’s her voice in my head, telling me to follow.

No time to think. I sprint after her, ignoring Vin’s shouts that I’m going the wrong way. Beyond the market, the path narrows into a dimly lit maze. Dark stone walls rise around me, creating the illusion of falling into the ground. Or maybe I really am. I glimpse Liv’s shadow up ahead, flickering like a mirage that’s just out of reach. If I stumble now, she’ll slip away, but that’s not going to happen. I need to warn her. Tell her she’s not safe here.

This time, I won’t fail her.

“Wil!” Vin shouts. “Mission’s over! We’ve gotta get back! Now!”

No time to explain. If I slow my pace, even for a second, I’ll lose her.

There’s brighter light up ahead, just beyond a flight of steps, which I take in three leaps to the top. And here I freeze, looking up at something that words could never capture: a plateau of ruins the size of a small city, stretching out to the horizon.

The stone structure has been scavenged, leaving gaping holes in the walls, and in some places, crooked pillars still cling to their foundations, jutting out and yellowed like rotting teeth. But it’s the white dome that grabs my attention. Toppled over on its side, it looks like a massive egg, cracked open with part of its shell missing.

The Ancients used to rule from here, I realize with a shiver. This was their seat of power.

Vin catches up to me and we stare at the shattered dome, mouths gaping. I don’t even need to scan the ruins to know Liv’s not here. I can feel it in my core. I’ve lost her again.

Or maybe she was never here to begin with. Maybe I’m just losing my mind. Chasing ghosts.

“I –” I stammer, wishing for once that Guardians could sift one another. How else am I supposed to explain to my best friend what just happened? What excuse can I offer for putting him in this situation? When we fail to show up at the extraction point, the instructors will do more than rip into us. We’ll be lucky if we’re still Guardians at the end of the day.

And what if they learn the truth? That we didn’t get back in time because I was chasing a childhood friend. A girl with the swirling aura of a Gamma.

No, whatever I tell Vin, it can’t be the truth. That knowledge would put him in way too much danger.

“Vin, I –”

“Don’t tell me.” He places a hand on my shoulder. “Sudden urge to go sightseeing, right?”

Laugh or cry? With Vin, the choice is always easy.

“Couldn’t help myself,” I say, grinning like a maniac. “Washton’s just so damn beautiful this time of year.”

Once the laughter starts, we can’t control it. Our howls and hoots echo off the ruins. If we’re going to go down, at least we’ll go down in hysterics. We’ve just started to sober up when a harsh male voice calls out to us from the shadows.

 “You! What in flames are you doing here?”

The accusation jolts me like a lightning stick to the head. First thought: we’ve been hunted down by an Enforcer. But then I recognize the two cloaked figures stepping out of the shadows.

Ferro and Brenne. The startled looks on their faces must mirror ours.

“We could ask you the same question,” I say. “Where’s Astrid?”

“Right behind you.”

I turn to find the Prime Founder’s daughter, standing at the top of the granite steps with her arms crossed. Unlike the others, she looks perfectly calm, her expression as controlled and unreadable as ever.  

“The mission’s over,” she says, eyeing me like I’m a bloodroach that just crawled out from the rubble beneath her feet. “We need to get back to the extraction point.”

“No one’s stopping you, Princess,” I point out.

That sparks Fahrenheit’s fuse. He stalks toward me with his fists raised. “Watch that filthy tongue of yours, Settler!”

“For what?” Vin steps between us. “Calling her Princess? If that’s gonna get you all worked up, I’ve got some choice words for you.” 

Ferro puffs out his chest. “I wasn’t talking to you, low-blood. Why don’t you crawl back to whatever rat-infested Camp you came from?”

Vin gives me a tight-lipped smile – the kind of expression I’m all too familiar with. This is going to escalate. Fast.

“I’ll do that,” he tells Ferro in a silky voice. “And I’ll make you a deal. When I get there, I’ll be sure to say hi to your mom.”

The taunt may be lame, but it works.

Ferro’s right arm is already in motion, sweeping forward in a lazy hook.

He never connects. Before he can come close, Vin sidesteps the clumsy motion, countering with two quick jabs to the gut. Ferro grunts and doubles over, dropping his arms to defend his mid-section.

Bad move. Seconds later, a brutal upper-cut snaps his head back and lifts him clean off his feet.

Less than five seconds into the fight and he’s already on the ground. I’ll give Fahrenheit credit: his nose may be gushing red, but he still comes back for more punishment. Vin’s about to deliver it when Astrid lunges between them.

“Stop it!” She pushes them apart with surprising speed and force. “Both of you! Now’s not the time for this!”

Perhaps it’s because he’s just been manhandled by a girl who can’t be much more than half his weight, but Vin lowers his arms to his sides, looking dumbfounded. Meanwhile, Ferro takes the opportunity to duck away and lick his wounds.

“Bastard started it,” he whines, yelping as Brenne applies pressure to his busted nose.

Vin shakes his head in disbelief. “Started it my ass!”

“Who gives a rot?” Astrid checks her time stamp. “Grow up! Right now, we’ve got bigger problems. The recall signal came half an hour ago, which means....” For some reason, she turns to me to finish the thought. “They might leave without us. What are we going to do then, genius?”

I’m about to admit I have no idea when a blinding flash lights up the sky – like a million strobes firing all at once. At the same time, Astrid gasps, hands shooting to her mouth.

She’s staring skyward, eyes wide at the sight of something that must be terrifying.

Something right behind me.

I turn.

Just in time to see the entire port section of Washton burst into flames.

 

***


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