K caused trouble on the playground today. He noted (quite rightly) that the flight mechanics in my dogfight look an awful lot like atmospheric flight. I checked through my old posts and realized I had never actually settled on a reason for why my flight mechanics work. Flight cocoons are no longer in the running. Too complicated. There are two remaining possibilites:
1. It's space opera. Deal with it. -- Not my favorite option.
2. A combination of specially mounted thrusters that can fire in any direction (including reverse), and maneuvering jets. Asimov would not approve, but he's dead, so I win. Correct me if I'm wrong, but since the thrusters can fire in any direction, the maneuvering jets are simply there to point the ship in the direction you're trying to move in. That keeps your lasers and missiles pointing in the right direction, even while your thrusters/computer are working like crazy to overcome the momentum from your last course and get you on the new one. It's a little like ice skating. I should add that there's an inertial dampener ("splat inhibitor") so you don't turn into pancakes when the thrusters kick into a new direction.
Is option 2 possible? I have no intention of explaining it in detail, but would like to know if I understand it correctly. I can throw in a few buzz words in the story like omnidirectiional thrusters ("the omnidirectional thrusters canee take much more captin").
Thanks
Dirk