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Re: The Galaxy Tales - Dirk B.

That's not minimalist.  That's scorched earth.  Are you afraid to devote loving care to your characters, preferring instead to make them into unworthy disposables?

Re: The Galaxy Tales - Dirk B.

Super smart AIs are fine in theory, but the problem is their effect on society. Everything will be automated, unless there's some inherent limitation (my preference), intentional limitation (3 Laws), hacking of their processors (I already use that once, yawn), or laws against them (Dune). I'm particularly concerned with the use of robots as guards/law enforcers. Good luck trying to start riots against an army of H-Ks that gets resolved in one chapter. The excuse I used for the humanoids (stupid name) is that they were aging models with obsolete security in their brains. New Beth would have the exact opposite - they're resource rich and spend every spare dime on protecting their world from the Imperium, including the latest law enforcement droids. I suppose I could give the rebels more Imperial technology to slow processing by the droids enough to defeat them, but it also has to result in raging fires and thousands of deaths in the havens around the planet. Convenient technology.

278 (edited by Norm d'Plume 2016-09-12 05:46:29)

Re: The Galaxy Tales - Dirk B.

Come to think of it, a society with frequent spontaneous sentience among droids would be an interesting thing to explore. I planned to use mostly droids for cooking, cleaning, guard duty, etc. It would be a simple change to throw in spontaneous sentience at very inconvenient times. Not just Amy, but all of them. The disadvantage of Queen Amy is it's nonsense in an otherwise desperate battle. The advantage is it shows just how bad sentience can get, and it sets the tone for the rest of the book, which deviates into nonsense on a regular basis. Queen Amy's brain survives the battle (ejected), which creates an additional link to the story that follows (it gets handed down to Joseph, the admiral's grandson).

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Re: The Galaxy Tales - Dirk B.

The AIs of VQ are super smart -- I've given them no limitations in that department. However this is merely booksmarts - I didn't give them dominance in every intelligence. For example:
-AIs will beat humans in math accuracy, computations per second, marksmanship, exposure to vacuum, etc
-humans will beat AIs at complex physical tasks (such as swimming the breast stroke. If you let the AI churn water in any fashion like a motor boat, it will win - but not if it has to make a humanlike motion), musical performance (AIs will win if they're allowed to synthesize the music, or if the music is a fixed piece such as Beethoven. When it comes to improv or making new music, humans win), and rapidly dealing with new environmental conditions (such as a volcanic eruption)

I was able to limit my AIs by power - something you might not have the luxury of doing in the 41st century. Basically, the smallest fusion core won't fit in an AI's chest, so they are battery-driven. They're also weak to EMP blasts, and I had their mental cortex made of a rare substance which means they can't replicate to infinity. Basically, I've trapped them into cities and dependent on the same electrical grid as people.

I went with laws against armed AIs because they turned into an army of indiscerning killers X-hundred years ago.

I decided to set my unemployment rate for humans at 90% which means that humans are regularly performing tasks a machine can do better just to scrape out a living. This keeps humans poor and relatively angry at machines, and therefore supportive of administrations that want to keep the machines unarmed.

I've got about 10 chapters of Laurie's tale set aside to explore this dynamic. That's a quarter of her book dedicated just to the machine-human relationship (during which she's pretending to be a pleasure-droid to uncover clues and gets exposed to human's nasty side). I mention this fact so you can see how quickly complex AI-human relations can dominate a story.

280 (edited by Norm d'Plume 2016-09-12 17:26:26)

Re: The Galaxy Tales - Dirk B.

I think I have a way to insert Queen Amy back into chapter one without making it a total mess.  Admiral Windsor snaps at Amy, reminding her that if the ship is captured, they're going to experiment with and dissect the AI. That snaps the AI back to reality just long enough to finish the mission, chat with Windsor about God, then eject.

Re: The Galaxy Tales - Dirk B.

I will probably rename the AI, though. Amy already had a huge epigraph as Dr. Ess.  Only Janet (A.J.) Reid remains.

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Re: The Galaxy Tales - Dirk B.

"J.A.R."

Re: The Galaxy Tales - Dirk B.

How about JAR JAR? Too late. I reread the reviews for both v4 (Queen Amy) and v5 (without her) and the concensus was to punt it, which was my thought at the time. I'll find another way to write about limiting AIs to avoid spontaneous sentience.

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Re: The Galaxy Tales - Dirk B.

Norm d'Plume wrote:

Thoughts? It's up in my v3 book (as v4 of chapter one) if anyone cares to have a look.

K, I couldn't find a review from you for it, although I'm virtually certain you read it. What was your opinion?

Apparently I reviewed v5 and cherry picked Amy's review of v4

Re: The Galaxy Tales - Dirk B.

I'm busy updating chapter one (v3, yay!) and need a replacement for (Captain) Spirit-of-Wind. He's Mayan, but I removed the whole explanation to quicken the pace, so now everyone thinks he's Native American and that it's too much like Voyager. So, let's go for German! Achtung! I seem to have developed an affinity for Otto von Bismarck. Too historical? I considered the names of famous sea captains, but what are the odds that the captain's parents would name him for a sea captain and he ends up on a Realm ship as its captain? So I went for the big boat!

Thoughts?

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Re: The Galaxy Tales - Dirk B.

Then use Tirpitz.

Re: The Galaxy Tales - Dirk B.

I can't. It was built by the Nazis. The Realm wouldn't use it.

Re: The Galaxy Tales - Dirk B.

The von comes across as snooty, like he should be the admiral.

289 (edited by Norm d'Plume 2016-09-18 00:11:32)

Re: The Galaxy Tales - Dirk B.

Woohoo! Chapter one of my book's third draft is up on the site. It's actually v6 of chapter one in the v3 book. I may take the v2 book down soon to avoid confusion.

I decided to include the drag queen AI in this updated chapter, but with a smaller role. Hopefully it works this time.

Ms. JAR (or is it AJR?), the name of the AI is Janette, in your honor. She will reappear in later chapters, although I don't know in what form yet. Serial killer is high on the list of possibilities. I am such an evil bastard.

Quick, go read!
Dirk

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Re: The Galaxy Tales - Dirk B.

No one in the bridge is wearing spacesuits. Why don't the baddies gas them rather than bother getting two dozen men killed trying to take it?

Re: The Galaxy Tales - Dirk B.

For the same reason they don't use molten grenades. They value man-to-man combat. It's discussed by Windsor and Montford near the end of the chapter.

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Re: The Galaxy Tales - Dirk B.

But their opponents aren't playing by the same rules. I mean instead of fighting man-to-man, the opponent uses his ship as a battering ram. What's the value in fighting fair when the other side fights dirty?

Re: The Galaxy Tales - Dirk B.

What makes you think the Imperials are fighting fair? They're not following the rules of battle chess, although I don't plan to give more details yet. They fought dreadnought+9 cruisers against 3 cruisers. They sent 113 raiders & fighters against her, which, one assumes, is a hell of a lot more than she has. Also, Lupus even says during their opening discussion that she lost battle chess fair and square, and he has the video to prove it.

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Re: The Galaxy Tales - Dirk B.

heh 9 vs 3 is evenly matched in Sparta

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Re: The Galaxy Tales - Dirk B.

In hindsight... if the Imperials really are "cheating" by fielding too many men on the turf, Windsor might want to tell me that with a "Hey you! Reader! They're cheating!"

Re: The Galaxy Tales - Dirk B.

Good idea. Now go put it in a review so you get points.

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Re: The Galaxy Tales - Dirk B.

:-)

Re: The Galaxy Tales - Dirk B.

Norm d'Plume wrote:

Woohoo! Chapter one of my book's third draft is up on the site. It's actually v6 of chapter one in the v3 book. I may take the v2 book down soon to avoid confusion.

I decided to include the drag queen AI in this updated chapter, but with a smaller role. Hopefully it works this time.

Ms. JAR (or is it AJR?), the name of the AI is Janette, in your honor. She will reappear in later chapters, although I don't know in what form yet. Serial killer is high on the list of possibilities. I am such an evil bastard.

Quick, go read!
Dirk

In my passport: A. J. R. My nickname is Janet - it's a (not Australian) cultural thing where your parents give you 2-5 names, and then call you something completely different. I'm lucky, I only have 2 "official" names and my nickname.

I'm so reading this now before dinner!

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Re: The Galaxy Tales - Dirk B.

do you go by Jan or Janet? I can't believe I don't know that.

300 (edited by Norm d'Plume 2016-09-19 21:28:07)

Re: The Galaxy Tales - Dirk B.

I'm currently playing with military uniforms for the Imperium and am wondering how many to distinguish. In real life, each of the following would probably have their own uniforms: Imperial Family, ruling elite (mostly governors), Praetorian Guard, Elite Guard, ground troops, marines, and fleet personnel. Tentatively, I give them all black uniforms, but with different trim (gold for the Imperial Family, red for the governors, etc.). Nevertheless, when I read what I've written, there is no easy way to remember the trim colors, nor do I think the average reader will care about the distinctions. I want the ruling elite (and the Imperial Family) to have colors distinct from the rest of the military, so I could reduce it to as few as two or three. All uniforms have the Imperial emblem on the chest (golden eagle surrounded by a crimson laurel wreath). The Imperial flag is black with gold trim, with a large Imperial emblem in the center, hence the style of the uniforms.

Thoughts?
Dirk