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Re: The Galaxy Tales - Dirk B.

Norm d'Plume wrote:
njc wrote:

Glue grenades/mines.

I have something called molten grenades, but the treaty forbids their use (except against your own people) What you may do is set your flesh eater on overload and through yourself at the enemy.

So have some clever person raid the stock of contact cement in engineering and pour it on the floor in the corridors/intersections that the invaders need to use on their way.  No more a treaty violation than jamming the hatch latches with bars blocking the handles.

Re: The Galaxy Tales - Dirk B.

One correction to what I said several posts back, the defenders have no need to blow the air out of the hangar bays. The bays's shields keep both enemy ships out and air in. You either need to kill the shields by blowing up the emitters, which will always blow the air out into space, resulting a vacuum in the hangar, or you need the frequency codes that allow you to modulate your boarding ships' shields, so they can pass right through the barrier. The barrier uses a rapidly changing frequency to avoid someone coming in without a security code to match hangar's shields. Air isn't able to escape through a properly working shield, since the shields are too strong. They act like a wall as far as air molecule are concerned.

The advantage of this approach is that I don't need two sets of shields: one to defend the hangars from outside attack, and another as an airlock between space and the hangar. My single set of shields serves both purposes.

Re: The Galaxy Tales - Dirk B.

njc wrote:
Norm d'Plume wrote:
njc wrote:

Glue grenades/mines.

I have something called molten grenades, but the treaty forbids their use (except against your own people) What you may do is set your flesh eater on overload and through yourself at the enemy.

So have some clever person raid the stock of contact cement in engineering and pour it on the floor in the corridors/intersections that the invaders need to use on their way.  No more a treaty violation than jamming the hatch latches with bars blocking the handles.

As I mentioned in an earlier post, any tech we can up with will have a counter-measure, since the boarding has to happen for story purposes. The blocked latches is a good one, but my universe has explosives to force their way through locked doors. I use that in Act II.

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Re: The Galaxy Tales - Dirk B.

And the glue is a delaying measure that makes the attackers temporarily available to counterattack.  It's one more step in the battle.  Once they get free, they throw sand or paper down wherever they suspect the glue.

Re: The Galaxy Tales - Dirk B.

The last battle chapter is up. I didn't have space for traps or delaying tactics, since the chapter is already too long. My story excuse is that they're waging battle chess, which has strict rules. No glue on the floors. No hydraulic-propelled nails through the eyeballs, either. A shame about that last one.

Go read my crap.

Thanks.
Dirk

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Re: The Galaxy Tales - Dirk B.

I'm impressed with Adam and Eve. Have I managed to influence you? Or was that the original plan?

Re: The Galaxy Tales - Dirk B.

I came up with the idea for the change a while ago, but was going to save it for v3. Yesterday, I figured 'what the hell.' Can't remember where the idea came from. My thanks if it came from you. Where do you use matched names?

Aphrodite will probably become Gaia in v3. Not sure yet. Technically, it's a Greek name, but it was also used as a praenomem for Roman women.

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Re: The Galaxy Tales - Dirk B.

haha no I mean impressed with their character development

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Re: The Galaxy Tales - Dirk B.

K.

Impressed by char(cough)...acter development.

From the man who wrote an entire book so he could get a character pregnant and bring the child into his plot-line. As said by a man who defines all humanity in terms of D&D character alignment.

Norm, take the compliment and run. Make sure to get a screen shot the next time K forgets and picks on you for LACK of character development. He's rather fickle, our K.

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Re: The Galaxy Tales - Dirk B.

From the man who wrote an entire book so he could get a character pregnant and bring the child into his plot-line

Funny. But I can't tell if the book you're referring to is the Kwan/Alita/Lorraine thread or the Jenna-Inga thread or the Reiki-Catherine Starsong thread or the Kimberly-Xander Rose thread

136 (edited by Norm d'Plume 2016-08-08 02:03:15)

Re: The Galaxy Tales - Dirk B.

Does anyone have any suggestions for why a damaged starfighter would lead to the death of the pilot in, say, a minute? I need the pilot to sacrifice herself after she (Eve) realizes she doesn't have enough time for a rescue. I've already used the "losing air" bit in the previous chapter, so I was hoping to do something different this time. I was going to use a coolant leak from the power core, but another pilot has his power knocked out without an explosion, which suggests Eve should be able to simply take her core offline, too. Perhaps she can't take it offline? Seems hokey.

Thoughts?

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Re: The Galaxy Tales - Dirk B.

G-forces from tumbling become lethal?

Re: The Galaxy Tales - Dirk B.

No, she needs to remain in control of the ship long enough to crash into something. Basically, she figures out she's dead meat, then sacrifices herself to help the MC.

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Re: The Galaxy Tales - Dirk B.

Yes... what njc said.

Your ship has 100 units of momentum. Your internal power can create 50 units per second of change in momentum. You need 110 units per second to avoid collision. It become impossible to avoid collision. Therefore, the solution is not to avoid collision but to embrace it.

*if we want to get technical, this is a rate of rate of change. Eg 50 units per second per second.

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Re: The Galaxy Tales - Dirk B.

She suffered internal injuries in the torso and realizes she has just enough consciouness time to take one usedul action.

Re: The Galaxy Tales - Dirk B.

Kdot wrote:

Yes... what njc said.

Your ship has 100 units of momentum. Your internal power can create 50 units per second of change in momentum. You need 110 units per second to avoid collision. It become impossible to avoid collision. Therefore, the solution is not to avoid collision but to embrace it.

*if we want to get technical, this is a rate of rate of change. Eg 50 units per second per second.

Um, no. :-)  I'll wait until you read it. Easier to discuss in context.

Re: The Galaxy Tales - Dirk B.

njc wrote:

She suffered internal injuries in the torso and realizes she has just enough consciouness time to take one usedul action.

Getting warmer. Losing consciousness is not potentially fatal. One of the other pilots is adrift, so she could be too, both hoping for rescue.

I'm looking for some kind of looming fatal technology failure, since her fighter was damaged in battle. Air loss I did last chapter with a raider. I suppose I could make it so the power core is going supercritical because of lost coolant and she can't shut it down. Meh.

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Re: The Galaxy Tales - Dirk B.

But that loss of consciousness is due to internal bleedig.  She expects to die.

Re: The Galaxy Tales - Dirk B.

But there's no way for her to know if she'll die in one minute or fifteen or an hour. Even if I was coughing up blood, I couldn't predict my own time of death. If I know for sure that I've got maybe one to two minutes left to live, that would drive me to ram a shield emitter for the good of mankind. Otherwise, I'd be holding out hope.

How much do you know about fission reactors. Technically, the power generators in my fighters are not nuclear reactors, but the same principles might apply. Namely that they can go supercritical without coolant. One of my pilots is not losing coolant, but he's lost main power. The other pilot who sacrifices herself does so because she's losing coolant and the power generator will explode. How do i reconcile those? How is it that pilot A loses power without his generator exploding, while pilot B is about to explode because of coolant loss?

Re: The Galaxy Tales - Dirk B.

I suppose pilot A could have a working generator, with no coolant loss, but the power isn't getting through to the onboard systems. Failed power conduits. Of course then I have backup power which does reach critical life support systems, even though main power does not. It's a stretch, but it might work. Basically I say that main power conduits are damaged, even though the generator is working fine. Still meh, I think.

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Re: The Galaxy Tales - Dirk B.

Ok... reviewed the section. hat I said about not having enough power to affect a direction change in time appears to stand. Should I draw out the diagrams?

Re: The Galaxy Tales - Dirk B.

Kdot wrote:

Ok... reviewed the section. hat I said about not having enough power to affect a direction change in time appears to stand. Should I draw out the diagrams?

Dear God, not the diagrams! :-) There's nothing in the chapter that limits Eve's ship's power. She has as much power/time as she wants, including the ability to plow into the emitter. The only exception is that she doesn't have the power/time to get back to the Ark.

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Re: The Galaxy Tales - Dirk B.

Sure. Consider this conversation between Alice and Bob, the latter of whom has just emerged crawling from a fiery car crash only to collopse a few steps away.

Alice: Bob! Oh no! I think his heart just stopped. I'd better inject him with an unsafe amount of steroids
Bob: (wakes up): Alice! I should be dead!
Alice: I gave you a dangerous injection. You now have twenty minutes to live!
Bob: Twenty minutes!
Alice: Go to the hospital. Get help.
Bob: I gotta get back in that burning car and rescue other passengers
Alice: Are you crazy?!? I said you have twenty minutes to live!!
Bob: I will never leave my companions to die. Help me.
Alice: Yes, Bob. I will accompany you on this quest. Bob? Bob? What are you doing? Why are you sitting back down?
Bob: Alice... I wonder about my car's spedometer. Do you think it gave me an accurate representation of my speed?
Alice: Twenty minutes, Bob. You're going to die in twenty minutes.
Bob: I wonder how I can find out. What if we never learn the truth?
Alice: Look... while you get all existential, I'm going to go bake muffins.

I've added a little stress to this, but that's basically what happens. All the characters except one are acting with a high level of urgency. the one calm character (the M/C) somehow manages to cool them down to his level and even engages them on philosophical debate. What' missing in my example story is character C who will make a turnkey statement that allows Bob to change tracks .

Bob: I gotta get back in that burning car and rescue other passengers
Alice: Are you crazy?!? I said you have twenty minutes to live!!
Bob: I will never leave my companions to die. Help me.
Alice: Yes, Bob. I will accompany you on this quest.
Chris: Bob! I just ran a scan of the flight recorder. Apparently you broke the speed of sound!
Bob: What? *falls to his knees* That-- that's impossible
Alice: Bob? Bob? What are you doing? Why are you sitting back down?
Bob: Alice... I wonder about my car's spedometer. Do you think it gave me an accurate representation of my speed?

It's still a little zany with C but I hope you can see how C adjusts A's energy level.

Re: The Galaxy Tales - Dirk B.

I'm still not sure I get this. :-) Is the point that you think someone else should initiate the conversation about the timing and the AI? You want someone to slow him down? I suppose one of the other passengers on the raider could bring it up. Or, he can spot the dead AI at the front of the ship. I like that better, so it's just him and God (plus medical expertise from the doctor). Have I understood your point?

Seabrass gave me similar feedback about the minute or so that Joseph and Christian spend arguing/kissing. Whereas Apollo's moment above is essential to the ending/next book, I'll probably keep the kiss just because I want it. It's a small progression for the gay subplot, but it's mostly for humor. I like that Joseph goes flying across the corridor when Christian slips him the tongue.

Re: The Galaxy Tales - Dirk B.

For those who haven't read/finished chapter 36, originally titled Joseph Acts, please hold off. I'm reworking the ending so it doesn't seem like the reason for Joseph's failure comes out of nowhere. I decided I want Joseph to be all-in until it blows up in his face. Needs a little more work.

Back soon.